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The whole story, in date order

Every catalogued title from 1818 to the present, grouped into the five ages of steampunk. Fully readable without JavaScript, and linked to each field-guide entry.

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The Pre-Coinage Age

1818 – 1986

Before the word existed. Scientific romance, Vernean machines and Wellsian futures lay down the genre's whole vocabulary of brass, ether and impossible engines.

1818
BorderlandNovel
Mary Shelley's Frankenstein is a gothic ancestor of steampunk, giving the field its first terrible lesson in science, ambition and responsibility.
1870
ProtoNovel
Jules Verne's submarine adventure gives steampunk one of its great ancestors: the Nautilus, Captain Nemo and scientific romance under pressure.
1873
BorderlandNovel
Verne's race around the globe is not pure steampunk, but its trains, steamships and imperial timetable helped shape the genre's map.
1880
ProtoNovel
Jules Verne's The Steam House gives proto-steampunk a steam elephant, a travelling house and plenty of imperial-age complication.
1895
ProtoNovel
H. G. Wells's The Time Machine is not brass-bound steampunk, but its machine, social bite and Morlocks haunt the genre.
1898
ProtoNovel
Wells's Martian invasion is proto-steampunk by ancestry: tripods, imperial reversal and terrible machines stalking late Victorian England.
1902
ProtoFilm
Georges Melies' A Trip to the Moon is a proto-steampunk cinema ancestor of theatrical science and moon-voyage fantasy.
1948
ProtoManga
Osamu Tezuka's Lost World is early manga SF, mixing lost-world adventure, pulp science and proto-retrofuturist energy.
1949
ProtoManga
Osamu Tezuka's Metropolis is early manga SF, linking robots, class-city imagery and retrofuturist spectacle.
1951
ProtoManga
Osamu Tezuka's Nextworld closes his early SF trilogy with global crisis, science and post-war manga spectacle.
1954
ProtoFilm
Disney's 1954 20,000 Leagues Under the Sea gave Captain Nemo and the Nautilus one of steampunk's great visual ancestors.
1958
ProtoFilm
Byron Haskin's From the Earth to the Moon is a 1958 Verne adaptation about moon-shot science and antique space ambition.
1958
ProtoFilm
Karel Zeman's The Fabulous World of Jules Verne is a proto-steampunk film of engraving-like visuals and Vernean machines.
1959
ProtoFilm
Henry Levin's 1959 Journey to the Center of the Earth is a Verne adaptation of expedition science and subterranean wonder.
1960
ProtoFilm
George Pal's 1960 The Time Machine is a proto-steampunk Wells adaptation with a memorable brass-and-crystal time machine.
1961
ProtoFilm
William Witney's Master of the World is a Vernean proto-steampunk film with Vincent Price, Robur and the airship Albatross.
1964
ProtoFilm
The 1964 First Men in the Moon film is a Wellsian proto-steampunk lunar adventure with cavorite and Ray Harryhausen spectacle.
1965
ProtoTelevision series
The Wild Wild West is proto-Weird-West steampunk television, mixing secret agents, gadgets and frontier super-science.
1967
BorderlandNovel
Ronald W. Clark's Queen Victoria's Bomb is a pre-coinage alternate history, imagining Victorian nuclear power with dry political unease.
1969
ProtoFilm
Captain Nemo and the Underwater City is a 1969 British proto-steampunk film of domes, Nemo and undersea retro-technology.
1971
ProtoNovel
Michael Moorcock's Warlord of the Air is a key precursor to steampunk, mixing airships, empire and alternate history.
1972
ProtoFilm
Peter Newbrook's The Asphyx is a 1972 gaslamp proto-steampunk film about Victorian photography, death and immortality.
1972
AdjacentManga
Riyoko Ikeda's The Rose of Versailles is historical manga of court intrigue, revolution and gender performance.
1974
AdjacentAnime TV series
Space Battleship Yamato is retro-military SF adjacent to steampunk through naval nostalgia, giant machinery and anime retrofuturism.
1974
ProtoNovel
Michael Moorcock's The Land Leviathan extends the Bastable sequence into darker alternate history, war machinery and imperial collapse.
1976
ProtoComic book series
Jacques Tardi's Adele Blanc-Sec comics are Belle Epoque gaslamp adventure, full of monsters, crime and dry wit.
1976
ProtoNovel
Christopher Priest's The Space Machine is a pre-coinage Wellsian remix, joining time travel, Mars and Victorian scientific romance.
1978
ProtoAnime TV series
Hayao Miyazaki's Future Boy Conan is proto-steampunk-adjacent anime, mixing lost technology, flying machines and ecological recovery.
1978
ProtoComic book series
Bryan Talbot's Luther Arkwright is a British comics landmark of parallel worlds, revolutionary Victoriana and psychedelic SF.
1979
CoreNovel
K. W. Jeter's Morlock Night is a scrappy first-wave steampunk landmark, sending Wells's Morlocks back into Victorian adventure.
1979
AdjacentAnime TV series
The Rose of Versailles anime adapts Riyoko Ikeda's historical manga into revolutionary melodrama with gaslamp-adjacent period power.
1979
ProtoFilm
Nicholas Meyer's Time After Time sends H. G. Wells after Jack the Ripper through time, making a witty gaslamp-adjacent classic.
1981
ProtoFilm
Oldrich Lipsky's The Mysterious Castle in the Carpathians is a Czech Vernean proto-steampunk comedy of castles, illusion and machines.
1981
ProtoNovel
Michael Moorcock's The Steel Tsar closes the Bastable sequence with airships, alternate empire and a hard look at political ruin.
1981
AdjacentFilm
Terry Gilliam's Time Bandits is a steampunk-adjacent fantasy of historical absurdity, cosmic bureaucracy and strange devices.
1982
AdjacentManga
Hayao Miyazaki's Nausicaa manga is eco-fantasy with airships, toxic ecology and post-apocalyptic kingdoms.
1982
ProtoTelevision series
Q.E.D. is a short-lived 1982 television series about an Edwardian inventor detective, making it a useful proto-steampunk deep cut.
1982
AdjacentTelevision series
Voyagers! is a 1982 time-travel adventure series whose pocket-watch device and historical repair plots place it near steampunk borderlands.
1983
CoreNovel
Tim Powers's The Anubis Gates is a first-wave steampunk and gaslamp landmark of time travel, Egyptian magic and London underworlds.
1983
CoreComic book series
Schuiten and Peeters' Obscure Cities comics are architectural retrofuturism full of impossible cities and bureaucratic dreams.
1984
AdjacentAnime film
Hayao Miyazaki's 1984 Nausicaa film is eco-fantasy and diesel-adjacent retrofantasy, with aircraft, poisoned landscapes and ruined kingdoms.
1984
AdjacentComic book arc
Nemesis the Warlock: The Gothic Empire is British comics gothic SF with baroque machines and anti-imperial bite.
1985
AdjacentFilm
Terry Gilliam's Brazil is a diesel-retro, steampunk-adjacent dystopia of bureaucracy, ducts, paperwork and decaying machines.
1985
ProtoAnimated film
Will Vinton's The Adventures of Mark Twain is a clay-animated literary retrofantasy of airships, Twain and comet-haunted imagination.
1985
ProtoVideo game
Lucasfilm Games' The Eidolon is a proto-steampunk-adjacent 1985 video game of strange contraptions, abandoned laboratories and dimensional exploration.
1986
CoreAnime film
Hayao Miyazaki's Castle in the Sky is core anime steampunk, full of air pirates, Laputa, lost technology and skyward adventure.
1986
CoreNovel
James P. Blaylock's Homunculus is first-wave steampunk full of London eccentrics, occult science, automata and airship oddities.
1986
AdjacentAnimated film
Disney's The Great Mouse Detective is gaslamp-adjacent animation with Victorian detection, gadgets and a memorable clocktower chase.

The Coinage Age

1987 – 1995

The label is minted and the canon gets its founding texts. Babbage's engine finally works on the page, and the Victorian empire takes flight to Mars.

1987
AdjacentVideo game
The original Final Fantasy is fantasy first, but its airships, crystals and early JRPG machinery helped seed motifs later important to steampunk-adjacent games.
1987
CoreNovel
K. W. Jeter's Infernal Devices is a first-wave steampunk landmark of clockwork grotesquery, secret societies and bizarre Victoriana.
1988
CoreTabletop RPG
Space: 1889 is an early steampunk tabletop RPG from Frank Chadwick and Game Designers' Workshop, built around ether flyers and Victorian Mars.
1988
AdjacentFilm
Yahoo Serious's Young Einstein is comic steampunk-adjacent retro-invention, turning Einstein into an Australian anachronism machine.
1989
CoreComic book
Gotham by Gaslight is the classic Victorian Batman comic, mixing Jack the Ripper, gaslamp Gotham and superhero remixing.
1990
CoreAnime TV series
Hideaki Anno and Gainax's Nadia: The Secret of Blue Water is core anime steampunk, drawing on Verne, the Nautilus and lost civilisation adventure.
1990
CoreNovel
Gibson and Sterling's The Difference Engine is a core steampunk landmark, imagining a Babbage-powered Victorian information revolution.
1991
CoreVideo game
Ultima: Worlds of Adventure 2: Martian Dreams sends Victorian figures to Mars in a Vernean computer RPG of canals, retro science and planetary adventure.
1992
AdjacentNovel
Kim Newman's Anno Dracula is gaslamp-adjacent alternate history, turning Victorian vampire fiction into a sharp literary crossover.
1992
CoreNovel
James P. Blaylock's Lord Kelvin's Machine continues the St. Ives line with Victorian invention, cosmic peril and eccentric science.
1992
AdjacentAnime film
Hayao Miyazaki's Porco Rosso is dieselpunk-adjacent anime of seaplanes, air pirates, interwar melancholy and flying romance.
1992
CoreVideo game
Steel Empire is a 1992 side-scrolling shooter whose steam aircraft, battleships and late-19th-century war machines made steampunk arcade spectacle playable.
1993
CoreNovel
Stephen Baxter's Anti-Ice is a core steampunk alternate-science novel of Victorian super-fuel, lunar travel and imperial consequence.
1993
ProtoTabletop RPG
Forgotten Futures is Marcus L. Rowland's scientific-romance tabletop RPG, using public-domain Victorian and Edwardian futures as playable settings.
1993
AdjacentVideo game
Myst is not steampunk proper, but its strange mechanisms, linking books and puzzle-box island made machine mystery central to adventure-game culture.
1993
CoreComic book miniseries
Grant Morrison and Steve Yeowell's Sebastian O is a dandy steampunk miniseries of decadent violence and alternate Victorian style.
1993
AdjacentTelevision series
The Adventures of Brisco County Jr mixes frontier adventure, gadgets, science-fiction mystery and pulp humour in a Weird West steampunk-adjacent mode.
1993
CoreVideo game
The Chaos Engine is a 1993 Bitmap Brothers video game of alternate Victorian Britain, mad machinery, industrial mutation and top-down steampunk action.
1994
CoreTabletop RPG
Castle Falkenstein is a core tabletop steampunk RPG from Mike Pondsmith and R. Talsorian Games, mixing faerie Europe, steamtech and swashbuckling.
1994
CoreVideo game
Final Fantasy VI is a core JRPG steampunk landmark, mixing magitek, empire, airships, opera, rebellion and industrial fantasy.
1994
AdjacentNovel
Stephen Hunt's For the Crown and the Dragon is a steampunk-adjacent flintlock fantasy of alternate war, empire and dragon power.
1994
AdjacentNovel
Paul J. McAuley's Pasquale's Angel is a clockpunk-adjacent alternate Renaissance mystery of Leonardo, machines and murder.
1994
CoreManga
Kia Asamiya's Steam Detectives is core manga steampunk, set in Steam City with robots, crime and detective adventure.
1994
CoreVideo game
Wild Guns is a 1994 Natsume arcade shooter that mixes cowboys, robots, frontier revenge and Weird West steampunk machinery.
1995
AdjacentTelevision series
Legend is a 1995 Weird West television series about a dime-novel persona, an inventor ally and frontier gadget adventure.
1995
AdjacentNovel
Philip Pullman's Northern Lights, also The Golden Compass, is gaslamp-adjacent fantasy with daemons, airships and alternate Oxford.
1995
CoreFilm
The City of Lost Children is a core visual steampunk landmark of dream theft, industrial waterfronts and grotesque machinery.
1995
CoreShort fiction collection
Paul Di Filippo's The Steampunk Trilogy is a madcap satirical canon entry, mixing Queen Victoria, Lovecraft and neo-Victorian parody.

The Maker & Masquerade Age

1996 – 2003

Steampunk becomes a subculture as much as a shelf. New Weird cities, immersive-sim shadows and a literary league of Victorian monsters all arrive at once.

1996
AdjacentTabletop RPG
Deadlands is a Weird West tabletop RPG from Shane Lacy Hensley and Pinnacle Entertainment, mixing ghost rock, undead gunslingers and mad science.
1996
CoreVideo game
The 1996 Sakura Wars video game mixes Taisho-era Tokyo, steam-powered mecha, theatre, demons and romance tactics into core Japanese steampunk.
1996
AdjacentVideo game
Wild Arms is a 1996 Media.Vision JRPG that blends frontier fantasy, gunslingers, ancient technology and ruined-world adventure.
1998
AdjacentVideo game
Jeff Wayne's The War of the Worlds is a 1998 real-time strategy game of Martian war machines, Victorian Britain and Wellsian invasion.
1998
CoreAnime TV series
The Steam Detectives anime adapts Kia Asamiya's Steam City detective manga into a core anime steampunk television series.
1998
AdjacentVideo game
Thief: The Dark Project is a gaslamp-adjacent stealth landmark, mixing shadowy city fantasy, religious machinery and proto-steampunk urban mood.
1998
CoreVideo game
Wachenröder is a 1998 Sega tactical RPG of polluted cities, machinery, class pressure and industrial fantasy.
1999
AdjacentVideo game
Elemental Gimmick Gear is a 1999 Dreamcast RPG with ancient machinery, ornate mechanisms, robot-like armour and clockwork-adjacent fantasy.
1999
AdjacentVideo game
Pro Pinball: Fantastic Journey is a 1999 pinball video game with Vernean adventure flavour, mechanical spectacle and globe-trotting invention.
1999
CoreComic book series
Alan Moore and Kevin O'Neill's League of Extraordinary Gentlemen is a core steampunk comics mash-up of Victorian literature.
1999
AdjacentAnime TV series
Turn A Gundam mixes pastoral industrial society, buried advanced technology, airships and mecha in a retro-SF steampunk-adjacent mode.
1999
CoreFilm
Barry Sonnenfeld's Wild Wild West is Weird West steampunk with gadgets, frontier spectacle and the notorious giant mechanical spider.
2000
CoreRPG sourcebook
GURPS Steampunk is William H. Stoddard's Steve Jackson Games sourcebook for steampunk campaigns, alternate history and steam technology.
2000
AdjacentNovel
China Mieville's Perdido Street Station is New Weird industrial fantasy, a steampunk-adjacent city of science, class and monsters.
2000
CoreAnime TV series
Sakura Wars is core anime steampunk, mixing Taisho-era theatre, steam-powered mecha, demons and performance.
2000
CoreVideo game
Skies of Arcadia is a core airship fantasy JRPG of sky pirates, floating islands, exploration, airship battles and buoyant steampunk adventure.
2000
CoreComic book series
Joe Kelly and Chris Bachalo's Steampunk is a core comics work of revolution, bio-mechanical imagery and Victorian nightmare.
2000
CoreTelevision series
The Secret Adventures of Jules Verne is core television steampunk, sending Verne into airship adventure and secret-society intrigue.
2001
CoreVideo game
Arcanum: Of Steamworks and Magick Obscura is a core steampunk computer RPG of magic, technology, class, species politics and industrial fantasy.
2001
AdjacentAnimated film
Disney's Atlantis: The Lost Empire is pulp steampunk-adjacent animation with submarines, expedition tech and a lost civilisation.
2001
AdjacentManga
Hiromu Arakawa's Fullmetal Alchemist is alchemical manga with automail, militarised science and diesel-steam adjacency.
2001
CoreWebcomic / comic
Phil and Kaja Foglio's Girl Genius is a core gaslamp fantasy webcomic of mad science, sparks, clanks and adventure comedy.
2001
AdjacentAnime film
Rintaro's 2001 Metropolis anime is diesel and steampunk-adjacent retro-SF, with a robot girl and a stratified city.
2001
CoreNovel
Philip Reeve's Mortal Engines is essential YA steampunk, imagining post-apocalyptic traction cities and mobile London.
2001
CoreVideo game
Progear is a Cave bullet-hell shooter of child pilots, ornate aircraft, war machines and arcade steampunk spectacle.
2001
AdjacentFilm
Pitof's Vidocq is French gaslamp steampunk-adjacent cinema, mixing 19th-century Paris, alchemy, murder and gothic spectacle.
2002
AdjacentManga
Mayumi Azuma's Elemental Gelade is fantasy manga with air pirates, living weapons and steampunk-adjacent adventure.
2002
CoreComic book series
Ian Edginton and D'Israeli's Scarlet Traces imagines Britain after The War of the Worlds, powered by Martian technology.
2002
AdjacentVideo game
Syberia is Benoit Sokal's melancholy adventure game of automatons, European industrial decay, clockwork inheritance and steampunk-adjacent travel.
2002
AdjacentNovel
S. M. Stirling's The Peshawar Lancers is a steampunk-adjacent alternate history of empire after catastrophe.
2002
AdjacentAnimated film
Disney's Treasure Planet is aetherpunk and steampunk-adjacent animation, sending Victorian pirate adventure into space.
2003
AdjacentAnime TV series
The 2003 Fullmetal Alchemist anime adapts the Elric brothers' alchemical quest into a diesel-steam adjacent story of automail and military science.
2003
AdjacentManga
Hideaki Sorachi's Gintama is alt-history manga where Edo meets aliens, absurd technology and gleeful anachronism.
2003
CoreAnime TV series
Last Exile is core anime steampunk, built around airships, courier pilots, militarised skies and retro aviation spectacle.
2003
CoreFilm
The 2003 League of Extraordinary Gentlemen film is a steampunk literary mash-up with Nemo, Mina, Hyde and the Nautilus.
2003
CoreNovel
Ian R. MacLeod's The Light Ages is literary industrial fantasy, building a steampunk-adjacent Britain on aether and class struggle.
2003
CoreTabletop RPG
Victoriana is a British tabletop steampunk RPG mixing fantasy races, class struggle, magic, industry and Victorian society.

The Canon-Forge Age

2004 – 2010

The young-adult and anime explosion. Traction cities, living airships, automail and the first Jackelian novels forge the modern popular canon.

2004
AdjacentNovel
Kenneth Oppel's Airborn is a YA steampunk-adjacent airship adventure, full of alternative-world travel and skyfaring romance.
2004
AdjacentManga
Katsura Hoshino's D.Gray-man is gothic manga with exorcists, Akuma machines and Victorian steampunk-adjacent style.
2004
AdjacentD&D campaign setting
Eberron is Keith Baker's Dungeons & Dragons campaign setting, mixing magepunk infrastructure, lightning rail, airships, warforged and pulp intrigue.
2004
CoreAnime film
Miyazaki's Howl's Moving Castle is gaslamp steampunk fantasy, mixing witchcraft, walking machinery and anti-war air fleets.
2004
AdjacentTabletop RPG / Wargame setting
Iron Kingdoms is Privateer Press's steam-fantasy game world, known for warjacks, mechanika, magic industry and its Warmachine connection.
2004
CoreAnime film
Katsuhiro Otomo's Steamboy is core anime steampunk, set in Victorian Britain around steam power, industry and war.
2004
AdjacentFilm
Stephen Sommers's Van Helsing is gaslamp action-adventure, mixing Dracula, Frankenstein, gadgets and gothic Europe.
2005
AdjacentVideo game
Darkwatch is a 2005 Weird West shooter of vampire gunslingers, frontier horror, steam-gothic weapons and secret-order monster hunting.
2005
AdjacentAnime TV series
The Elemental Gelade anime adapts Mayumi Azuma's fantasy adventure with air pirates, living weapons and steampunk-adjacent sky machinery.
2005
CoreAnime film
Conqueror of Shamballa links Fullmetal Alchemist's alchemy to interwar Germany, parallel worlds and diesel-steam fantasy.
2005
CoreVideo game
Steambot Chronicles is a 2005 Irem game of trotmobiles, music, open-ended play and a charmingly mechanical steampunk world.
2005
CoreShort film
Anthony Lucas's Jasper Morello is a short-form steampunk landmark of silhouette animation, airships, plague and exploration.
2006
AdjacentAnime TV series
The D.Gray-man anime brings exorcists, Akuma machines and Victorian gothic design into steampunk-adjacent dark shonen television.
2006
AdjacentGraphic novel
Doug TenNapel's Iron West is a Weird West graphic novel of cowboys, robots and frontier absurdity.
2006
CoreVideo game
Rise of Nations: Rise of Legends is a 2006 RTS of Vinci clockwork machines, magic-tech factions and steampunk strategy warfare.
2006
CoreAnimated TV pilot
The Amazing Screw-On Head is a cult animated pilot from Mike Mignola and Bryan Fuller, mixing Lincoln, occult villains and absurdist steampunk machinery.
2006
AdjacentNovel
Gordon Dahlquist's The Glass Books of the Dream Eaters is decadent gaslamp-adjacent fiction of conspiracy and forbidden technology.
2006
AdjacentFilm
Christopher Nolan's The Prestige is gaslamp and teslapunk-adjacent cinema about stage magic, obsession and secret machines.
2007
AdjacentNovel
Jay Lake's Mainspring imagines a clockwork universe, turning steampunk-adjacent machinery into religious cosmology.
2007
CoreNovel series
Jonathan Green's Pax Britannia series is pulp steampunk adventure, full of empire, gadgets, monsters and Ulysses Quicksilver.
2007
AdjacentVideo game
Professor Layton and the Curious Village is a puzzle mystery with gentleman-detective charm, quaint machines and clockwork-adjacent automaton secrets.
2007
CoreNovel
Stephen Hunt's The Court of the Air is core secondary-world steampunk fantasy, with airships, revolution and ancient powers.
2007
AdjacentFilm
The 2007 Golden Compass film is gaslamp and steampunk-adjacent fantasy with an alethiometer, airships and alternate Oxford.
2007
AdjacentTabletop RPG
Unhallowed Metropolis is a neo-Victorian horror tabletop RPG of plague, undead, class rot and polluted London.
2008
CoreAnthology
Nick Gevers's Extraordinary Engines is a steampunk anthology landmark from the maker-era expansion of the field.
2008
AdjacentTelevision series
Murdoch Mysteries is gaslamp-adjacent television, mixing Victorian-era Toronto crimes, forensic invention and scientific detection.
2008
AdjacentFilm
Simon Hunter's Mutant Chronicles is diesel and steampunk-adjacent pulp, mixing retro-industrial war, mutants and apocalypse.
2008
CoreVideo game
Nostalgia is a 2008 Nintendo DS JRPG of airship adventure, nineteenth-century world touring, secret societies and lost civilisations.
2008
AdjacentWeb / TV series
Sanctuary is a web and television series about abnormals, secret science and Victorian backstory, sitting near gaslamp monster fantasy.
2008
CoreNovel
George Mann's The Affinity Bridge is detective steampunk, pairing Newbury and Hobbes with airships, zombies and Victorian intrigue.
2008
CoreNovel
Stephen Hunt's The Kingdom Beyond the Waves is Jackelian steampunk fantasy of lost civilisation, airships and ancient machinery.
2009
CoreAnimated film
Shane Acker's 9 is stitchpunk animation, mixing ragdoll beings, scavenged technology and machine apocalypse.
2009
CoreNovel
Cherie Priest's Boneshaker is Weird West steampunk, mixing Civil War-era machinery, toxic gas, zombies and alternate Seattle.
2009
AdjacentAnime TV series
Fullmetal Alchemist: Brotherhood follows the manga's automail, alchemy and militarised-state conspiracy in diesel-steam adjacent anime form.
2009
CoreGraphic novel series
Bryan Talbot's Grandville is anthropomorphic steampunk noir, starring a badger detective in an alternate Europe.
2009
CoreVideo game
Guns of Icarus is a multiplayer steampunk airship combat game of crew roles, post-apocalyptic skies and frantic mechanical teamwork.
2009
CoreNovel
Scott Westerfeld's Leviathan is essential YA steampunk, setting Clanker machines against Darwinist biotech in alternate WWI.
2009
CoreWeb series
Riese: Kingdom Falling is a Canadian steampunk web series about a fugitive princess, a collapsing kingdom and plague-mask imperial menace.
2009
AdjacentFilm
Guy Ritchie's Sherlock Holmes is gaslamp-adjacent action, full of Victorian London, hidden machines and occult-looking schemes.
2009
CoreNovel
Gail Carriger's Soulless is paranormal steampunk comedy of manners with vampires, werewolves, dirigibles and sharp social bite.
2009
AdjacentTabletop RPG setting
The Kerberos Club is Benjamin Baugh's gaslamp superhero RPG setting, mixing Victorian clubs, empire and strange powers.
2009
CoreNovel
Stephen Hunt's The Rise of the Iron Moon is Jackelian steampunk fantasy of invasion, robots, empire and planetary weirdness.
2009
AdjacentTelevision series
Warehouse 13 is artifact fantasy with Tesla tech, secret history and historical objects, making it a steampunk-adjacent television title.
2009
CoreNovel
Richard Harland's Worldshaker is YA steampunk about a juggernaut city, class hierarchy and rebellion.
2010
CoreTabletop RPG
Clockwork & Chivalry is a clockpunk historical fantasy RPG from Peter Cakebread and Ken Walton, set around the English Civil War.
2010
CoreComic book series
Joe Benitez's Lady Mechanika is a visual steampunk comic of cyborg mystery, Victorian atmosphere and ornate machinery.
2010
AdjacentVideo game
Resonance of Fate is a tri-Ace and Sega JRPG of tower-city stratification, gun ballet, clockwork systems and diesel-adjacent fantasy.
2010
CoreNovel
Stephen Hunt's Secrets of the Fire Sea is Jackelian steampunk fantasy, mixing island mystery, ancient technology and politics.
2010
CoreNovel
Lavie Tidhar's The Bookman is gaslamp alternate history, mixing lizard monarchy, literary cameos and London weirdness.
2010
AdjacentNovel
Dexter Palmer's The Dream of Perpetual Motion is literary steampunk-adjacent fiction of airships, Shakespearean echoes and mechanical voice.
2010
CoreNovel
Felix Gilman's The Half-Made World is Weird West industrial fantasy of railway empires, gun spirits and frontier myth.
2010
CoreNovel
Meljean Brook's The Iron Duke is romance steampunk with airships, nanotech, empire aftermath and adventure.
2010
CoreNovel
Mark Hodder's The Strange Affair of Spring-Heeled Jack is alternate-history steampunk with Burton, Swinburne and temporal weirdness.

The Global Steam Age

2011 – present

Games, television and a worldwide audience take the controls. Whale-oil cities, frozen survival states and hextech skylines push steampunk well past its Victorian cradle.

2011
CoreTabletop RPG
Abney Park's Airship Pirates is a tabletop RPG from Peter Cakebread and Ken Walton based on the steampunk band Abney Park.
2011
CoreVideo game
Gatling Gears is a 2011 Vanguard Games twin-stick shooter of mechs, industrial war and diesel-steam arcade machinery.
2011
ProtoFilm
Martin Scorsese's Hugo is clockwork-adjacent cinema, linking automata, station clocks and Georges Melies.
2011
CoreNovel
Stephen Hunt's Jack Cloudie is core Jackelian steampunk fantasy, effectively Hornblower with airships and the Royal Aerostatical Navy.
2011
CoreNovel
Pip Ballantine and Tee Morris's Phoenix Rising launches the Ministry of Peculiar Occurrences with agents, gadgets and adventure.
2011
AdjacentFilm
Paul W. S. Anderson's Three Musketeers is clockpunk-adjacent swashbuckling, adding airships and mechanical spectacle.
2012
AdjacentVideo game
Dishonored is Arkane Studios' 2012 stealth action game of plague, whale-oil technology, occult powers and class decay in Dunwall.
2012
CoreNovel
Stephen Hunt's From the Deep of the Dark is Jackelian steampunk fantasy of subsea worlds, revolution and ancient powers.
2012
CoreTabletop RPG
Tephra: The Steampunk RPG is a core tabletop steampunk game of custom worlds, crafting, clockwork tech and aether-powered adventure.
2012
CoreNovel
The Janus Affair continues the Ministry of Peculiar Occurrences with secret agents, suffragists and strange devices.
2012
AdjacentAnimated TV series
The Legend of Korra is steampunk and dieselpunk-adjacent animated fantasy, built around Republic City, bending, technology, airships and mecha.
2012
CoreAnthology
Sean Wallace's The Mammoth Book of Steampunk is a broad modern anthology from the Maker & Masquerade Age.
2012
CoreVideo game
Vessel is a 2012 Strange Loop Games puzzle platformer about liquid automata, an inventor protagonist and machinery puzzles.
2013
AdjacentVideo game
BioShock Infinite is a 2013 game of Columbia, a floating city shaped by American exceptionalism, sky-lines, retrofuturism and quantum weirdness.
2013
AdjacentLight novel series
Clockwork Planet is a Japanese light novel series where the world itself has been rebuilt as clockwork.
2013
AdjacentNovel
Josiah Bancroft's Senlin Ascends is steampunk-adjacent tower fantasy full of bureaucracy, airships and social satire.
2013
AdjacentFilm
Bong Joon-ho's Snowpiercer is dieselpunk-adjacent dystopia, putting class revolution aboard a train crossing frozen Earth.
2013
CoreVideo game
SteamWorld Dig is a 2013 Image & Form game of steam robots, mining, frontier ruins and underground steampunk exploration.
2013
CoreNovel
James P. Blaylock's The Aylesford Skull returns Langdon St. Ives to Victorian occult science and adventure.
2013
CoreWeb series
The World of Steam is a steampunk web series from Matt Yang King, built around short-form Victorian weirdness, machinery and melodrama.
2014
CoreVideo game
80 Days is Inkle's interactive Vernean adventure, reworking Around the World in Eighty Days with automata, airships and branching travel.
2014
CoreGraphic novel series
Alex Alice's Castle in the Stars is Vernean steampunk, full of aether spaceflight, imperial Europe and youthful adventure.
2014
AdjacentNovel
Rod Duncan's The Bullet-Catcher's Daughter opens the Gas-Lit Empire with investigation, stagecraft and slow-tech alternate history.
2015
CoreVideo game
Airships: Conquer the Skies is David Stark's airship construction and strategy game of modular craft, tactical battles and steampunk empire.
2015
CoreAnimated film
April and the Extraordinary World is core French steampunk animation, imagining a coal-choked alternate world without modern science.
2015
CoreVideo game
Code Name: S.T.E.A.M. is a Nintendo tactics game of Lincoln, steam weapons, literary heroes, comic-book style and alien invasion.
2015
CoreVideo game
SteamWorld Heist is a 2015 Image & Form tactics game of steam robots, space piracy, ricochet shooting and boarding-action steampunk.
2015
AdjacentNovel
Jim Butcher's The Aeronaut's Windlass launches the Cinder Spires with airships, crystal technology and skyborne adventure.
2015
CoreNovel
Ian Tregillis's The Mechanical opens the Alchemy Wars with clockwork servants, empire and questions of free will.
2015
AdjacentVideo game
The Order: 1886 is a gaslamp action game of Victorian knights, alternate weapons, monsters and cinematic London.
2015
AdjacentGraphic novel
Sydney Padua's The Thrilling Adventures of Lovelace and Babbage is comic alternate history about computing's great might-have-been.
2015
CoreNovel
Natasha Pulley's The Watchmaker of Filigree Street is literary gaslamp fiction with clockwork, London and delicate time effects.
2015
AdjacentTabletop RPG
Through the Breach brings Malifaux into tabletop roleplaying, mixing Weird West horror, fate cards, magic, machinery and steampunk-adjacent danger.
2016
AdjacentVideo game
Dishonored 2 is Arkane Studios' 2016 stealth game of Karnaca, clockwork soldiers, whale-oil technology, occult powers and plague politics.
2016
CoreNovel
Nisi Shawl's Everfair is a decolonial steampunk alternate history of Congo, airships and anti-colonial resistance.
2016
CoreAnime TV series
Kabaneri of the Iron Fortress is post-apocalyptic anime steampunk, built around armoured trains, zombie siege, steam weapons and fortress stations.
2017
AdjacentTabletop RPG
Blades in the Dark is John Harper's industrial fantasy RPG of crime crews, ghosts, electroplasm and class pressure in haunted Doskvol.
2017
CoreNovel
Natasha Pulley's The Bedlam Stacks is gaslamp-adjacent expedition fantasy about Peru, quinine and empire.
2018
CoreVideo game
Frostpunk is 11 bit studios' survival steampunk city-builder of coal furnaces, frozen apocalypse, social ethics and desperate lawmaking.
2018
CoreFilm
Christian Rivers's Mortal Engines film adapts Philip Reeve's traction-city steampunk, with mobile London and scavenger empires.
2019
AdjacentTelevision series
Carnival Row is gaslamp fantasy television, mixing fae refugees, empire, police procedure and a Victorian-industrial city.
2019
AdjacentVideo game
Close to the Sun is a Teslapunk horror adventure from Storm in a Teacup, set aboard Nikola Tesla's alternate-science ship Helios.
2019
AdjacentTelevision series
The His Dark Materials television series adapts Philip Pullman's alternate worlds with daemons, alethiometers, airships and gaslamp-adjacent design.
2019
AdjacentVideo game
Sunless Skies is Failbetter Games' gaslamp cosmic adventure of locomotives in space, Victorian empire, gothic weirdness and literary exploration.
2019
CoreVideo game
Volcanoids is a Czech steampunk survival game of drillship bases, volcanic islands, automation, crafting and hostile machinery.
2021
AdjacentAnimated series
Arcane is gaslamp and dieselpunk-adjacent animated fantasy, using hextech, class conflict, industrial design and the divided cities of Piltover and Zaun.
2021
CoreTabletop RPG
The Girl Genius RPG adapts Phil and Kaja Foglio's gaslamp fantasy world of Sparks, clanks, mad science and comedy adventure for tabletop play.
2021
AdjacentTelevision series
The Nevers is gaslamp superhuman television, mixing Victorian outcasts, secret science and altered bodies in a steampunk-adjacent mode.
2023
AdjacentVideo game
Lies of P is a South Korean action RPG of Pinocchio, puppet automata, plague city Krat and Belle Epoque clockwork gothic machinery.
2023
AdjacentFilm
Yorgos Lanthimos's Poor Things is neo-Victorian and steampunk-adjacent, full of Frankenstein echoes and surreal retrofuturist design.
2024
CoreVideo game
Sovereign Syndicate is a 2024 Canadian steampunk RPG of Victorian London, tarot mechanics, class, identity and fantasy species.