
Steampunk in Games and RPGs
The Best Steampunk Games and RPGs
Worlds you can walk around in or roll dice over, from whale-oil cities to Victorian Mars.
This is why steampunk roleplaying games and video games matter so much. They do not merely display airships, clockwork automatons, steam-powered cities and inventors with the safety instincts of drunken ferrets. They let you climb inside the contraption. You can pilot the ether flyer, burgle the occult refinery, build the mechanical arm, argue with the faerie ambassador, decide whether to save the city or heat it with suspiciously expendable principles, and, in the finest traditions of tabletop gaming, spend forty minutes debating whether a steam-powered elephant can fit through a service door.
The first great tabletop landmark is Space: 1889, designed by Frank Chadwick and originally published by Game Designers’ Workshop. If steampunk has a playable foundation stone, this is one of the brassier candidates. Its great conceit is that Victorian science was right in all the best wrong ways. Ether travel works. Mars and Venus are reachable. The Great Powers have carried their flags, assumptions, uniforms and colonial headaches into the inner solar system. It is Jules Verne, H.G. Wells, imperial adventure and planetary romance poured into a roleplaying engine with a smoking funnel on top.
What makes Space: 1889 important is not just that it has Victorian space travel. It shows how quickly steampunk became playable. The genre had barely been named before gaming tables were heading to Mars with rifles, pith helmets and entirely too much confidence. It is also a useful reminder that steampunk cannot honestly enjoy empire-flavoured adventure without acknowledging empire-flavoured consequences. The best modern handling of Space: 1889 would keep the romance of ether flyers while making sure the colonial machinery is not treated as harmless wallpaper.
| Title | Year | Medium | Fit | Motifs |
|---|---|---|---|---|
| The Eidolon | 1985 | Video game | Proto | Victorian-style contraption fantasy, dimensional exploration |
| Final Fantasy | 1987 | Video game | Adjacent | airships, crystals |
| Space: 1889 | 1988 | Tabletop RPG | Core | ether flyers, Victorian Mars |
| Ultima: Worlds of Adventure 2: Martian Dreams | 1991 | Video game | Core | Victorian celebrities on Mars, ether adventure |
| Steel Empire | 1992 | Video game | Core | steam aircraft, battleships |
| Forgotten Futures | 1993 | Tabletop RPG | Proto | public-domain scientific romance, Victorian futures |
| Myst | 1993 | Video game | Adjacent | strange mechanisms, island machines |
| The Chaos Engine | 1993 | Video game | Core | mad machine, alternate Victorian Britain |
| Castle Falkenstein | 1994 | Tabletop RPG | Core | faerie Europe, steamtech |
| Final Fantasy VI | 1994 | Video game | Core | magitek, empire |
| Wild Guns | 1994 | Video game | Core | cowboys, robots |
| Deadlands | 1996 | Tabletop RPG | Adjacent | ghost rock, undead gunslingers |
| Sakura Wars | 1996 | Video game | Core | Taisho steam mecha, theatre troupe |
| Wild Arms | 1996 | Video game | Adjacent | frontier fantasy, ancient technology |
| Jeff Wayne's The War of the Worlds | 1998 | Video game | Adjacent | Martian war machines, Victorian Britain |
| Thief: The Dark Project | 1998 | Video game | Adjacent | Victorian shadows, Hammerites |
| Wachenröder | 1998 | Video game | Core | polluted city, tactical RPG |
| Elemental Gimmick Gear | 1999 | Video game | Adjacent | ancient machinery, robot-like armour |
| Pro Pinball: Fantastic Journey | 1999 | Video game | Adjacent | pinball adventure, mechanical spectacle |
| GURPS Steampunk | 2000 | RPG sourcebook | Core | genre guide, alternate history |
| Skies of Arcadia | 2000 | Video game | Core | sky pirates, floating islands |
| Arcanum: Of Steamworks and Magick Obscura | 2001 | Video game | Core | magic versus technology, industrial fantasy |
| Progear | 2001 | Video game | Core | child pilots, ornate aircraft |
| Syberia | 2002 | Video game | Adjacent | automatons, melancholy journey |
| Victoriana | 2003 | Tabletop RPG | Core | fantasy races, class struggle |
| Eberron | 2004 | D&D campaign setting | Adjacent | lightning rail, airships |
| Iron Kingdoms | 2004 | Tabletop RPG / Wargame setting | Adjacent | warjacks, magic industry |
| Darkwatch | 2005 | Video game | Adjacent | vampire gunslinger, steam-gothic weapons |
| Steambot Chronicles | 2005 | Video game | Core | trotmobiles, musical life sim |
| Rise of Nations: Rise of Legends | 2006 | Video game | Core | Vinci machines, clockwork armies |
| Professor Layton and the Curious Village | 2007 | Video game | Adjacent | puzzle village, automatons |
| Unhallowed Metropolis | 2007 | Tabletop RPG | Adjacent | plague, undead |
| Nostalgia | 2008 | Video game | Core | airship adventure, nineteenth-century world tour |
| Guns of Icarus | 2009 | Video game | Core | airship combat, crew roles |
| The Kerberos Club | 2009 | Tabletop RPG setting | Adjacent | Victorian superheroes, clubs |
| Clockwork & Chivalry | 2010 | Tabletop RPG | Core | English Civil War, clockwork engines |
| Resonance of Fate | 2010 | Video game | Adjacent | tower city, gun ballet |
| Abney Park's Airship Pirates | 2011 | Tabletop RPG | Core | airship pirates, post-apocalyptic future |
| Gatling Gears | 2011 | Video game | Core | mechs, twin-stick shooting |
| Dishonored | 2012 | Video game | Adjacent | plague city, whale-oil technology |
| Tephra: The Steampunk RPG | 2012 | Tabletop RPG | Core | custom steampunk world, crafting |
| Vessel | 2012 | Video game | Core | liquid automata, inventor protagonist |
| BioShock Infinite | 2013 | Video game | Adjacent | floating city, American exceptionalism |
| SteamWorld Dig | 2013 | Video game | Core | steam robots, mining |
| 80 Days | 2014 | Video game | Core | world travel, automata |
| Airships: Conquer the Skies | 2015 | Video game | Core | airship construction, tactical battles |
| Code Name: S.T.E.A.M. | 2015 | Video game | Core | Lincoln-led squad, steam weapons |
| SteamWorld Heist | 2015 | Video game | Core | steam robots, space piracy |
| The Order: 1886 | 2015 | Video game | Adjacent | Victorian knights, alternate weapons |
| Through the Breach | 2015 | Tabletop RPG | Adjacent | Malifaux, fate cards |
| Dishonored 2 | 2016 | Video game | Adjacent | clockwork soldiers, plague politics |
| Blades in the Dark | 2017 | Tabletop RPG | Adjacent | haunted industrial city, crime crews |
| Frostpunk | 2018 | Video game | Core | coal furnace city, social ethics |
| Close to the Sun | 2019 | Video game | Adjacent | Tesla ship, alternate science |
| Sunless Skies | 2019 | Video game | Adjacent | locomotives in space, Victorian empire |
| Volcanoids | 2019 | Video game | Core | drillship base, volcanic island |
| Girl Genius RPG | 2021 | Tabletop RPG | Core | mad science, clanks |
| Lies of P | 2023 | Video game | Adjacent | Pinocchio, puppet automata |
| Sovereign Syndicate | 2024 | Video game | Core | Victorian London, tarot mechanics |