What Is A Tabletop RPG?
A beginner-friendly guide to tabletop roleplaying games, from players, game masters and dice to campaigns, one-shots and first sessions.
Stephen Hunt's SFcrowsnest
Beginner-friendly tabletop explainers, practical next steps and evergreen guides.
A beginner-friendly guide to tabletop roleplaying games, from players, game masters and dice to campaigns, one-shots and first sessions.
A no-panic route into Dungeons & Dragons: what to buy, what to skip, how to find players and how to reach a first session.
Practical ways to find a local or online RPG group, including shops, clubs, conventions, Discords, safety checks and first-message etiquette.
A clear beginner guide to miniature wargaming, including armies, skirmish games, terrain, measuring, dice, painting and first purchases.
A beginner explanation of Warhammer 40,000, Age of Sigmar and how Games Workshop-style miniatures games fit into wider wargaming.
Decks, boosters, singles, sleeves, formats, local events and sensible first purchases explained for new card-game players.
A newcomer comparison of Magic: The Gathering, Pokemon, Disney Lorcana and other trading card games by complexity, cost and event style.
A practical tabletop 3D-printing guide covering resin, FDM, STL files, slicers, supports, safety, licences and print services.
STL files explained for tabletop gamers: what they contain, how they are printed, licences and common beginner mistakes.
A beginner painting route covering tools, primer, basecoats, washes, drybrushing, varnish and avoiding overbuying.
A practical beginner guide to choosing a first tabletop RPG by theme, rules weight, group size and preparation.
A plain-English glossary of common tabletop terms across RPGs, wargaming, card games, miniatures, terrain and 3D printing.