Book Entry · Science Fiction

City of Golden Shadow

by Tad Williams · 1996 · Otherland, book 1

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What is City of Golden Shadow about?

Children are falling into comas across the world, their minds trapped online; in South Africa, virtual-reality instructor Renie Sulaweyo loses her brother to the phenomenon and follows the trail — with the Bushman student !Xabbu — to Otherland: a private multiverse of impossible simulations (a Troy that bleeds, an endless kitchen, a cartoon world with teeth) built at unimaginable cost by the Grail Brotherhood, the world's oldest and richest men, for a purpose involving immortality and the children's stolen minds. Williams runs epic-fantasy architecture on SF rails: the quest is a login, the dungeons are server farms, and death may or may not be configurable.

Why it matters

The genre's great pre-broadband metaverse epic — VR worldbuilding at a scale not attempted again until the streaming era, and a visible influence on everything from the Matrix sequels' discourse to Ready Player One's premise (done with far more ambition here).

Where does it sit in the series?

A four-volume odyssey through a privately owned virtual multiverse built by the world's richest men for a purpose worth dying — and killing — to hide.

In the Guide from Otherland:

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