The Dying Earth
Founded the entire Dying Earth subgenre (Wolfe's New Sun is its direct heir), supplied D&D's magic system, and remains the genre's benchmark for style.
Book Entry · Science Fiction
by Gene Wolfe · 1980 · The Book of the New Sun, book 1
Severian, apprentice of the Order of the Seekers for Truth and Penitence — the torturers' guild of a Urth so ancient the sun is dying and our era survives as misremembered myth — shows mercy to a single client, and is exiled to a provincial post carrying the executioner's sword Terminus Est. He claims to remember everything perfectly; the attentive reader learns what that claim is worth. Around his procession out of the cliff-deep city of Nessus, Wolfe builds the genre's richest text: every word (fuligin, destrier, alzabo) real but archaic, every digression load-bearing, the far future rendered in the language of the deep past.
World Fantasy Award winner and the opening of the tetralogy regularly ranked the finest sustained work in SF — the genre's supreme rereader's text, with an academic literature to match.
Wolfe's four-volume masterwork: the torturer Severian's unreliable confession from a dying Earth so old the Sun itself needs replacing. The genre's Everest for rereaders.
In the Guide from The Book of the New Sun:
Founded the entire Dying Earth subgenre (Wolfe's New Sun is its direct heir), supplied D&D's magic system, and remains the genre's benchmark for style.
The opening novella won the Hugo (1969); the fix-up novel remains the loveliest doorway into Silverberg's great period.
Winner of the Hugo, Nebula, Locus and Bram Stoker awards in one sweep — the codifying text of the gods-among-us genre — and a Starz television series besides.