Mobile Suit Gundam 00
The first HD Gundam; armed peacekeepers 'Celestial Being' try to force an end to war. Sleek and topical.

Overview
Mobile Suit Gundam 00 brings Gundam into an explicitly near-future Anno Domini setting, where the world is divided between great power blocs and energy politics are as dangerous as any beam rifle. Into this already unstable arrangement comes Celestial Being, a private armed organisation using advanced Gundams to intervene in conflicts and, in theory, end war by force.
This is Gundam with globalisation, terrorism, energy inequality and interventionist logic on its mind. The premise is deliciously uncomfortable: what if a small group with superior weapons decided it could impose peace on everyone else? It is the sort of idea that sounds noble until the first press conference, or missile launch.
Why it matters
Gundam 00 matters because it was a sleek modern reinvention for the franchise, technically polished and unusually direct in its engagement with early twenty-first-century geopolitics. Rather than retreating into a far-flung fictional calendar, it asks viewers to recognise versions of their own world under the mobile suit hangars.
It also gave Gundam one of its sharper conceptual hooks. Celestial Being are protagonists, but the show is not blind to the arrogance of armed peacekeeping. The best Gundam stories know that "for peace" is one of the most dangerous phrases in military vocabulary.
What to expect
Expect a two-season political mecha drama with a large cast, handsome machines and competing ideologies. Setsuna F. Seiei, the central pilot, is shaped by childhood war trauma, and the series repeatedly returns to the question of what violence does to people who are told it will redeem them.
The tone is serious, occasionally melodramatic and very much of its late-2000s moment. It has factional manoeuvring, super-technology, moral contradiction and enough named organisations to keep note-taking viewers politely busy.
Content includes terrorism, child soldiers, war trauma, civilian casualties and ideological manipulation.
Adaptations and versions
Gundam 00 is an original Sunrise television anime, followed by a theatrical sequel and related manga and novel side material. It stands outside the Universal Century, making it an accessible starting point for newcomers who want a self-contained modern Gundam.
The TV series is the essential version. The film should come after, not before, unless one enjoys watching finales without the fuse.
Where to start
Start with the first television season and continue through the second. The series is built as a modern long-form Gundam story, so its political and emotional machinery needs time to unfold.
If you are curious about Gundam but wary of decades of continuity, 00 is a strong standalone option: topical, stylish and sufficiently suspicious of its own heroes to remain interesting.
Verdict The SFcrowsnest take
Mobile Suit Gundam 00 is polished, earnest and politically charged, a Gundam entry that understands peace enforced at gunpoint is still gunpoint. Its sleekness can tip into melodrama, but its central contradiction has real bite.