The Callisto Protocol, created by the fine dudes and dudettes at Striking Distance Studios, is a forthcoming scifi-horror survival computer game with a rather fine pedigree backing its creation.
It’s directed by Dead Space co-creator Glen Schofield, and is set for release on December 2nd, 2022.
The Callisto Protocol is set in 2320, where the United Jupiter Company runs a penal colony on Jupiter’s moon Callisto under the name ‘Black Iron’ (yikes, you wound’t want to be locked up there).
You play the part of Jacob Lee (who seems to look and sound a lot like actor Josh Duhamel from the Transformers films), who is a prisoner at Black Iron who finds himself in the middle of an extraterrestrial invasion that seems to have been planned by the prison’s wicked warden. The game’s cast now includes Sam Witwer, Karen Fukuhara, among others. Danny Nakamura (Fukuhara) is the leader of the inmate revolt organisation A Better Way.
Creator Glen opted for a realistic scenario, thus he chose a planet that may actually be colonised by humans, aka Callisto. For Schofield, the possibility of an ocean under its lunar surface provided a mystery that would be well-served in the game’s slowly unfolding plot.
According to Glen, coding the scariest game on next-gen platforms is what he hopes to achieve, kind of like how how Dead Space proved at its debut for the PS3 and Xbox 360. Let’s hope he can recreate that magic, eh? Dead Space was a game changer at the time, if you can excuse our punnage. Various Xbox consoles and Microsoft Windows will all be able to play the game when it lands.
He told SFcrowsnest the game would make use of the PlayStation 5’s DualSense controller’s haptic feedback and the console’s enhanced lighting and 3D audio capabilities to immerse players fully in the horror(ific) action.
Will the game live up to its promise? Put this sucker on your Christmas list, folks, and find out.