The Art Of Soul (book review).
With a title of ‘Soul’ and ghosts, you would wonder where Disney/Pixar are going with this film and who is its target audience? Afterall, are kids into jazz? However, when you also say ‘soul music’, the dots start joining together.
Please bear in mind that I’m only examining this book for its pre-production values without seeing the final film to see how all this work comes out. The portrayals of the jazz scene show rhythms that you can well believe would be moving. The ghost side of things I’m less sure about. Even its designers profess that they had problems with getting this sorted in 2D, although the landscape and buildings built in 3D and shown here look interesting.
What these books do excel at is showing how much work goes into making the choices for everything from character design, backgrounds, signs and even colour choices. It’s only with these books that you can get such a feeling of what is needed and how it is dimensionalised graphically.
If there is any weakness then I wish there was something like a director’s commentary pointing out what they felt worked for the film. Afterall, it isn’t as though none of the ideas weren’t good but choosing what makes for the better choice or an amalgam or composite to make it work better, if you see what I mean.
For those who want to work in the animation industry at any level, seeing the art is a great way to see what the requirements are and get your learning curve sorted out. For those of you who just like to see some of the earlier aspects of designing a film, then you’re more than covered here.
GF Willmetts
November 2020
(pub: Chronicle Books, 2020. 176 page illustrated oblong hardback. Price: £30.00 (UK), $40.00 (US). ISBN: 978-1-4521-7981-0)
check out website: www.chroniclebooks.com