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Sliding Void · Universe Guide

A field guide to Sliding Void

The Sliding Void universe is post-Earth. Humanity has spread, founded colonies, lost some and federated others, and now operates inside a political volume called the Triple Alliance — alongside two founding alien species and a long tail of minor ones. Beyond that volume lies the Edge, where the writ runs thin and the Gravity Rose makes her living. Beyond the Edge: vanished civilisations, hostile alien powers, and structures older than the present recognises. This is a spoiler-light field guide.

Ships, stations & hardware

The Gravity Rose
Lana Fiveworlds' freighter — four thousand feet of cargo units, hyperspace vanes and self-healing armour welded together from a dozen shipyards with hope and whatever spare currency was going. Home, business and pressure-cooker, and overdue an overhaul in every book.
The Dark Viking
A Combined Fleet battleship, modified far past its original spec — the dominant naval setting through much of Hell Fleet.
The Ghost Fleet
A whole system of decommissioned naval hulks, mothballed and stripped — until war forces the Alliance to brush the cobwebs off ships like the Voidwolf and send them back out.
Minkowski Field & slip-drive
The bubble of contra-physics that lets a ship survive hyperspace — and, dialled differently, serves as defensive shielding. When the navigator says the Field is failing, the ship is in trouble.

Factions & powers

The Triple Alliance
A republican federation of three founding species — humans, kaggens and skirls — governed by a Vice-President and a council of senators. Inside its volume, trade is orderly and ship registry runs through the Protocol.
Founding powersThe Protocol
The Combined Fleet
The Alliance navy — colloquially “Hell-Fleet”. Destroyers to dreadnoughts under the TAS prefix, commanded by Admiral Bartosz Blackstar. In Hell Fleet, in open war.
NavyWar
The Quazzie Imperium
An amphibious alien empire from beyond the Frontier stars. They don't share worlds — they replace them, reforming captured biospheres toward their own homeworld climate. The principal enemy of Hell Fleet.
Hostile power
The Heezy
A vanished precursor civilisation, long pre-human. Their works persist as ruins, weapon caches and smart-matter installations across the galaxy. Why they disappeared, nobody knows — and they are never seen.
PrecursorsThe long mystery
The Unity
A covert power that reveals itself only at the close of Anomalous Thrust. Its agents are titled “Mr”, wear constructed bodies and back up their minds — and speak of killing with sincere, regretful politeness. The chill is in the register.
Covert empireSpoiler-light

Timeline & continuity

Deep past
The Heezy
A galaxy-spanning precursor civilisation flourishes and vanishes, long before humanity. Their works keep running with nobody left to mind them.
~700 years before
The Skein War
Humanity and its founding-Alliance partners fight and defeat the extinct Skein. The Triple Alliance may have been forged in that war.
Pre-series
The Alliance & the Protocol
Humans, kaggens and skirls form the Triple Alliance; the Protocol becomes the law of registry and star-travel. Hesperus loses its tech base and reverts to a medieval ice age.
Books 1–3
The novella trilogy
From a betrayed prince on Hesperus to a xenoarchaeology dig around a red giant, the crew assembles and the deep-time mystery quietly opens.
Books 4–6
The novels
A failing drive in a slaver tsardom, an interstellar war with the Quazzies, and finally the Great Filter — where the long mystery breaks open.

Characters

Captain
Lana Fiveworlds
Owner-skipper of the Gravity Rose. Looks twenty-five, doesn't remember the first half of her life, and carries a rail pistol dialled to grenade.
Crewman
Calder Dirk
An exiled prince from a medieval ice world, learning modern starship life with a brain implant installed far too late. The arc that runs through every book.
Negotiator
Skrat
A green-scaled skirl “dragon” and ex-executive turned gladiator turned trader. Edwardian-archaic manners, lethal at the bargaining table.
Navigator
Polter
A devout, crab-shaped kaggen who reads the will of the Lord into every cargo contract — and whose navigation keeps the ship alive.
First mate
Zeno
A deadpan, golden-skinned android with a quantum-substrate mind — the crewmate Granny Rose talks to first when a crisis hits.
Ship's AI
Granny Rose
The Gravity Rose's central intelligence, presenting as a shawled wise-woman — and quietly the most capable mind aboard.

Glossary

The Gravity Rose
Lana Fiveworlds' freighter — four thousand feet of mismatched shipyards, and the anchor location of the whole series.
Hyperspace / the sliding void
The subspace medium that makes faster-than-light travel possible; a ship survives it wrapped in a Minkowski Field.
The Edge
The frontier region of explored space, where the Triple Alliance's writ runs thin.
The Triple Alliance
The interstellar polity founded by humans, kaggens and skirls — the closest thing to law out among the lanes.
The Heezy
A vanished galactic precursor civilisation whose works still litter the void long after they themselves are gone.
The Great Filter
A literal barrier structure at the edge of known space — and the stage for the sixth novel.

Good to know

🛈Content & sensitivity notes

The Sliding Void books are space-opera adventure — not horror, grimdark or erotica. Violence is on-page but functional and consequential, and book five (Hell Fleet) is a sustained war setting. Book four depicts the Ryazarn tsardom's enslavement of the indigenous girrish critically, and includes specific medical and surgical detail. Profanity is mild; romance and sexual content are largely absent. The series handles difficult material the way mainstream adult SF does — flagged here so readers who want a heads-up have one.

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