Stephen Hunt's Worlds of Wonder STEPHEN HUNT'S Worlds of Wonder
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✦ Triple Realm · Fantasy Adventure

Triple Realm

In an eighteenth century that history forgot, Europe's remnants battle the demon-haunted wilderness of the Tumble. Brutal, inventive flintlock fantasy of muskets, monsters and desperate men — low-born heroes doing the work that noble ones can't.

Three worldsThresholdsJourneysAdventure
Where to start

Begin with Book One

For the Crown and the Dragon
A mission fit for noble heroes, given to desperate men. Flintlock fantasy begins here.
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Reading order

1
For the Crown and the Dragon
Low-born officer Taliesin leads murderers and gutter-scum against armies, sorcerers, assassins and beastmen.
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2
The Fortress in the Frost
The campaign moves north into colder, harsher territory — war fought by secrets, legends and the things beyond the maps.
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Ready to set off?
Buy the Triple Realm books direct from the author.
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